David Weinzapfel Artwork

Friday, September 4, 2015

Normal Map in Maya

First time doing this in Maya so it didn't turnout so well. I'll keep working on it.  
Posted by David Cole at 4:57 PM
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      • Texturing Assignment
      • Hdri Photo With A Model in it
      • UV Mapping for the Buoy
      • Multipassing For Material & Lighting
      • Multipassing for Material & Lighting Class
      • Normal Map in Maya
      • AO MAP IN MODO
      • NORMAL MAP IN MODO
      • Hard Plastic Material
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